#pragma once


#include <stdio.h>

#include <boost/foreach.hpp>

#include "./helpers/DList.h"
#include "DeepTypes.h"
//	forward declaration of global game data class
// see GlobalGameData.h
class GlobalGameData;

extern GlobalGameData gameData;
#define DE_OK 0
#define DE_ERROR -1
#define DE_TIMEOUT 1


#define PATHFINDER_THREADS 3

#define DE_CLASS_MAT_STONE L"stone"